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Play as a Frame for Collaborative Creativity

Ben Cerveny, Playground Foundation

Drawing on a rich variety of examples ranging from wrestling kittens to massively multiplayer online gaming, Ben Cerveny discusses how meaning is generated in play and why creative people need it.

  • Ben Cerveny.jpg

    Ben Cerveny.jpg

  • Conference Event: Transformation Room

    Keynote: The Game of Life

    Katie Salen, Parsons School of Design

    28 Sep 07 09:00—09:30 New forms of gaming, including collaborative alternate reality games, and games that blur the boundary between reality and fiction.
  • Conference Event: Transformation Room

    Come Out & Play Announcement

    Aska Hopman & Ronald Lenz, Waag Society

    28 Sep 07 12:50—13:00 The ‘Come Out & Play Festival’ will transform Amsterdam into a playground! This short invitation to the festival highlights the...
  • Conference Event: Transformation Room

    The Near Future of Pervasive Media Experiences

    Julian Bleecker, Dennis Crowley, Febien Girardin, Nicolas Nova

    28 Sep 07 09:30—10:30 Hosted by Julian Bleecker, Professor, University of Southern California and Researcher (United States)
  • Conference Event: Transformation Room

    Urban Playgrounds

    Federico Casalegno, MIT; Christian Nold, artist; Matt Adams, Blast Theory

    28 Sep 07 11:30—12:30 Contemporary play crosses the border between the real and the virtual world, extending our everyday perception of the city. How can play...
  • Partner Event: Wester Union

    2
    Virtual Worlds

    What do virtual worlds mean for brands

    27 Sep 07 14:00—17:00 Once the stuff of science fiction, virtual worlds are becoming central to the future of marketing, technology, entertainment and...
  • Conference Event: Transformation Room

    The city is here for you to use

    Adam Greenfield, thinker and writer

    28 Sep 07 11:00—11:30
  • Conference Event: Extraction Hall West

    In Search of Belonging

    Susan Kish, Xing; Danah Boyd, Researcher; Marc Canter, Broadband Mechanics

    28 Sep 07 09:45—10:15 It’s human nature to form cliques and join communities. The Internet, TV, music, mobile devices, virtual reality and gaming and print...
  • Conference Event: Extraction Hall West

    2
    Make – The Revolution in Personal Fabrication

    Neil Gershenfeld, Director, The Center for Bits and Atoms, Massachusetts Institute of Technology

    28 Sep 07 14:50—15:45 Neil Gershenfeld and his colleagues have created Fab Labs around the world. He shows how personal fabrication is possible today and how...
  • Conference Event: Extraction Hall West

    Identity 2.0: Who are we now?

    Dick Hardt, Founder, Sxip Identity (US)

    28 Sep 07 14:25—14:50 Enjoy this introduction on Identity 2.0 and how the concept of digital identity is evolving - This fast-paced talk will provide...
  • Conference Event: Heart of the West

    Heroes of the Information Economy — the Makers

    Cory Doctorow, BoingBoing

    28 Sep 07 09:00—09:45 With the rise of the internet and digital technology, we have not only been given the power to produce and distribute digital content,...